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| | Friendly Fight Club (aka Clan Battle League) | |
| | Author | Message |
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JAGERpatrol
Posts : 1436 Reach-a-Rounds Received : 60 Join date : 2012-03-01 Age : 42 Location : Lehigh Valley, PA
| Subject: Friendly Fight Club (aka Clan Battle League) Mon Feb 18, 2013 8:44 am | |
| This is a Friendly but competitive league among Mature CoD Gaming Clans. It is a domination, demolition, capture the flag combination league. A match consists of one domination game, one demolition game, and one capture the flag game. Teams are assigned one point for each game they win for a possible total of three points per week. The games are 6v6. Tactical Insertions and Target Finder Scopes are banned from use in this league. There will be a two round four team playoff following the regular season. Maps are predetermined for the season and the playoffs. Cheating will not be tolerated. Link to the tournament website: http://www.konkuri.com/tournaments/9c1dc745ed
Last edited by JAGERpatrol on Mon Feb 18, 2013 11:44 am; edited 1 time in total | |
| | | JAGERpatrol
Posts : 1436 Reach-a-Rounds Received : 60 Join date : 2012-03-01 Age : 42 Location : Lehigh Valley, PA
| Subject: Re: Friendly Fight Club (aka Clan Battle League) Mon Feb 18, 2013 8:45 am | |
| RULES
1. The will be three games played to complete a match. One Demo, one Capture the Flag, and one Domination. One point will be awarded to the winning team for each game. Example Team A wins Demo and CTF and would be awarded 2 points. One for each win. While Team B would be awarded one point for winning the Dom game. All points would be applied to the standings.
2. Standings- Standings will be calculated by assigning a point for each game to the victor of said game. Each point translates to one point in the standings. The team with the most points will be in first place and the team with the second most will be second and so on and so on…
3. Number of players per team- 6 (6v6). It can be contracted due to availability. ie 5v5, 4v4 minimum. If one team cannot provide minimum of 4 players then they forfeit the match and the other team is awarded the win. If a scheduling conflict arises then it must be communicated to the opposing team capt/co-capt before Noon EST on game day so a make-up date/time can be agreed upon. If it is not communicated to the opposing team before Noon EST then said team must either play with a minimum 4 players for a contracted 4v4 match or they shall forfeit. If Team A forfeits then Team B will be awarded all three points for the match toward the standings.
4. The home team is host. The home team is the first team listed in the draw. There will be a minimum 1 minute ffa lag test before match begins. If lag is not acceptable then change to another home team player and try again.
5. PLEASE NOTE THAT ALL SCHEDULED GAMES ARE IN MILITARY EASTERN TIME FORMAT. ALL GAMES ARE SET UP FOR MONDAY'S AT 10pm EST. ALSO NOTE THAT THE DATE IS IN DD/MM/YYYY FORMAT. The time and date of matches can be changed as long as the Captains of both teams can come to an agreement and as long as they are completed before then next scheduled round.
6. No cheating- Hacking, Boosting, mods, etc. is considered cheating. Scuf controllers and Kontrol Freeks are allowed. If any lone player is caught cheating they will be suspended for the season. If any team is caught cheating or more than two players from any team is caught cheating then the entire team will be expelled from competition.
Domination All domination games will be played over two (2) five minute halves with a spawn swap at halftime. There is no score limit.
Capture The Flag All Capture the Flag games will be played over two (2) five minute halves with a spawn swap at halftime. There is no cap limit. Also, there will be a five second spawn delay after each death.
Demolition Time allotted to demo the the first target is 2 and ½ minutes. Add on time for success is another 2 ½ minutes. Each team has chance to demo. If both teams fail or both teams succeed then it goes to sudden death neutral bomb site. | |
| | | JAGERpatrol
Posts : 1436 Reach-a-Rounds Received : 60 Join date : 2012-03-01 Age : 42 Location : Lehigh Valley, PA
| Subject: Re: Friendly Fight Club (aka Clan Battle League) Mon Feb 18, 2013 8:46 am | |
| MAP LIST
Playstation Network, private lobbies. Games are every Monday at 10pm EST for the duration of the tourney. If scheduling conflicts arise for both teams then a make up match can be scheduled between the two team captains as long as it is completed before the following Monday's match. If it is not completed then it will count as a draw for both teams. The home team is which ever team is listed first in the draw. The home team shall be the host for that round. ALL GAME TIMES ARE EASTERN TIME.
Maps- Regular Season
Round 1- Aftermath
Round 2- Cargo
Round 3- Carrier Round 4- Express Round 5- Meltdown Round 6- Overflow Round 7- Plaza Round 8- Raid Round 9- Slums Round 10- Turbine
Maps- Playoffs Semi-Finals- Standoff Finals- Yemen
Last edited by JAGERpatrol on Tue Mar 12, 2013 7:33 am; edited 2 times in total | |
| | | JAGERpatrol
Posts : 1436 Reach-a-Rounds Received : 60 Join date : 2012-03-01 Age : 42 Location : Lehigh Valley, PA
| Subject: Re: Friendly Fight Club (aka Clan Battle League) Mon Feb 18, 2013 9:15 am | |
| Round Schedule This will be updated after each round. Domination, Capture the Flag, and Demolition scores are listed in the order of Home Points vs. Away Points. W/L and Overall Points are listed as Points For - Points Against. Round Number | Home Team | vs. | Away Team | Map | Domination | CTF | Demolition | W/L | Overall Record | Round 1
| Over 30 Clan | vs. | Dirty Syndicate | Aftermath | 143 - 204 | 1 - 2 | 1 - 2 | 0 - 3 | 0 - 3 | Round 2
| 4GC | vs. | Over 30 Clan | Cargo | 202 - 140 | 3 - 1 | 2 - 0 | 0 - 3 | 0 - 6 | Round 3
| Over 30 Clan | vs. | The 55's | Carrier | 120 - 231 | 0 - 3 | 0 - 2 | 0 - 3 | 0 - 9 | Round 4 | TMHK | vs. | Over 30 Clan | Express | - | - | - | - | - | Round 5 | Over 30 Clan | vs. | Bye Week | Meltdown | - | - | - | 3 - 0 | - | Round 6 | Dirty Syndicate | vs. | Over 30 Clan | Overflow | - | - | - | - | - | Round 7 | Over 30 Clan | vs. | 4GC | Plaza | - | - | - | - | - | Round 8 | The 55's | vs. | Over 30 Clan | Raid | - | - | - | - | - | Round 9 | Over 30 Clan | vs. | TMHK | Slums | - | - | - | - | - | Round 10 | Bye Week | vs. | Over 30 Clan | Turbine | - | - | - | 3 - 0 | - |
Last edited by JAGERpatrol on Tue Mar 12, 2013 7:37 am; edited 8 times in total | |
| | | Guest Guest
| Subject: Re: Friendly Fight Club (aka Clan Battle League) Mon Feb 18, 2013 2:18 pm | |
| |
| | | lateralus73
Posts : 241 Reach-a-Rounds Received : 14 Join date : 2012-08-14 Age : 51 Location : Thonotosassa, FL
| Subject: Re: Friendly Fight Club (aka Clan Battle League) Mon Feb 18, 2013 2:50 pm | |
| - JAGERpatrol wrote:
- Round Schedule
Round Number | Home Team | vs. | Away Team | Map | Round 1 | Over 30 Clan | vs. | Dirty Syndicate | Aftermath | Round 2 | 4GC | vs. | Over 30 Clan | Cargo | Round 3 | Over 30 Clan | vs. | The 55's | Carrier | Round 4 | TMHK | vs. | Over 30 Clan | Express | Round 5 | Over 30 Clan | vs. | KIOB | Meltdown | Round 6 | Dirty Syndicate | vs. | Over 30 Clan | Overflow | Round 7 | Over 30 Clan | vs. | 4GC | Plaza | Round 8 | The 55's | vs. | Over 30 Clan | Raid | Round 9 | Over 30 Clan | vs. | TMHK | Slums | Round 10 | KIOB | vs. | Over 30 Clan | Turbine |
AFTERMATH!!!! At least we get the absolute shittiest map out of the way right out of the gate. | |
| | | JAGERpatrol
Posts : 1436 Reach-a-Rounds Received : 60 Join date : 2012-03-01 Age : 42 Location : Lehigh Valley, PA
| Subject: Re: Friendly Fight Club (aka Clan Battle League) Mon Feb 18, 2013 9:52 pm | |
| Yeah, we decided to do the maps in alphabetical order, except for the playoff and championship matches. | |
| | | JAGERpatrol
Posts : 1436 Reach-a-Rounds Received : 60 Join date : 2012-03-01 Age : 42 Location : Lehigh Valley, PA
| Subject: Re: Friendly Fight Club (aka Clan Battle League) Tue Feb 26, 2013 10:26 am | |
| | |
| | | JAGERpatrol
Posts : 1436 Reach-a-Rounds Received : 60 Join date : 2012-03-01 Age : 42 Location : Lehigh Valley, PA
| Subject: Re: Friendly Fight Club (aka Clan Battle League) Tue Mar 05, 2013 1:19 pm | |
| I'm pretty sure the only reason we lost round 2 was connection, not sure if it was because of the PSN maintenance or what, but when you're going from 4 bar to 2 bar every 4 seconds something is wrong.
PS, I'd like to apologize to my teammates for bitching like a little girl last night. | |
| | | Doamne01
Posts : 925 Reach-a-Rounds Received : 67 Join date : 2012-02-18 Age : 51 Location : California
| Subject: Re: Friendly Fight Club (aka Clan Battle League) Tue Mar 05, 2013 8:24 pm | |
| I think that we were all bitching like little girls, it was a mess; we'll get it all figured out though. | |
| | | Guest Guest
| Subject: Re: Friendly Fight Club (aka Clan Battle League) Tue Mar 05, 2013 9:59 pm | |
| No apologies needed Jager. We all did some bitching. |
| | | parabola79
Posts : 827 Reach-a-Rounds Received : 16 Join date : 2012-09-04 Age : 44 Location : Thonotosassa, fl
| Subject: Re: Friendly Fight Club (aka Clan Battle League) Wed Mar 06, 2013 12:19 am | |
| Hey jager no apologies needed!! The connection was awful!! We all did our best!! | |
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| | | | Friendly Fight Club (aka Clan Battle League) | |
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