Horst Schist
Posts : 135 Reach-a-Rounds Received : 14 Join date : 2011-10-27 Age : 48 Location : Colorado
| Subject: Help catch cheaters Tue Jan 29, 2013 7:49 pm | |
| I have saved the first half of a near win for the 30s in Dom. We did not win because by my count, at least 2 were stomping on a lag switch. I've never had such a game. No host migration. One of the offenders finished 103-8 or so. Grubby and Baked were the two I ID'd but I'm no sleuth and can scarcely operate the controls to switch back and forth among players.
So...would one of you be so kind as to do your vid upload and tweet to those bums at treyarch (Black, I'm looking in your direction). I suspect there were more than 2 switchers but please let the aforementioned bums decide for themselves.
Thank you and have a nice day. | |
|
JK STEELERS68
Posts : 1404 Reach-a-Rounds Received : 60 Join date : 2011-07-13 Age : 48 Location : Illinois
| Subject: Re: Help catch cheaters Tue Jan 29, 2013 8:15 pm | |
| I believe you can only run the lag switch if you are hosting the match, so unless they were split screening then I doubt both were able to use it. | |
|
Horst Schist
Posts : 135 Reach-a-Rounds Received : 14 Join date : 2011-10-27 Age : 48 Location : Colorado
| Subject: Re: Help catch cheaters Tue Jan 29, 2013 8:48 pm | |
| - JK STEELERS68 wrote:
- I believe you can only run the lag switch if you are hosting the match, so unless they were split screening then I doubt both were able to use it.
My methodology was to cycle through opposing players during periods of lag on our side. I looked to see who was not stop-motion. It appeared to me that two players, in two different instances, were not jumpy when all others were. As I said, I'm no detective. I don't believe that only one person is capable of cheating on any one team, in any one game, however. Maybe lag switching proper, but my mind runs rampant when considering how many different (and likely undetectable) ways one can manipulate the play of this game. And shouldn't the lag switch affect all other players? Multiple VTOLs and Lodestars, dogs, positive K/Ds for most of the opposing players...we were lucky to get a single Lightening Strike (OneEyeWilly I think). Smells like multiples to me. Maybe not lag switchers, but I care not how they cheat; only that they do. | |
|
Maverick9227
Posts : 1258 Reach-a-Rounds Received : 19 Join date : 2011-11-29 Age : 49 Location : Massachusetts
| Subject: Re: Help catch cheaters Wed Jan 30, 2013 9:31 am | |
| We had a pair last night. They boosted all the way to a swarm on Slums. I managed to get a clip of them from half of the recording (Theater mode strikes again) | |
|
BlackDeath
Posts : 3019 Reach-a-Rounds Received : 180 Join date : 2011-10-16 Age : 47 Location : Big Country - Michigan
| Subject: Re: Help catch cheaters Wed Jan 30, 2013 11:18 am | |
| ok if you think something is fishy - for me the game was pausing every fucking time one particular guy was shooting at me so after the game i went to theater and looked for the instances i saw in game (via my perspective) and recorded them
then i switched views to the person in question (who i thought was lag switching) via their perspective and sure enough what i saw was - every time he scoped in the game appeared to go into slow motion. i saw it happen multiple times so it was not a coincidence
the best things to do first and foremost report them as cheating within XBL next you can put the game in your vault - if your account is linked to YT post it up and let us know here - you can also tweet the issue to Matt Scronce @MaTtKs who is the wielder of the Treyarch ban hammer.
you can also go into their recent games (in theater) and see if you can find any shenanigans i wont lie it takes a few minutes but its well worth it | |
|
Sponsored content
| Subject: Re: Help catch cheaters | |
| |
|