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| | First Map Callout vid | |
| | Author | Message |
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Guest Guest
| Subject: First Map Callout vid Tue Dec 13, 2011 10:56 pm | |
| Here is my first attempt at a map callout video. Let me know the honest truth. Where can I improve, what mistakes I made. Be as harsh as you like, I can take it. If there is another you would like me to make let me know. https://www.youtube.com/user/CHoPSuiPSyCHo?feature=mhee |
| | | Guest Guest
| Subject: Re: First Map Callout vid Wed Dec 14, 2011 1:36 am | |
| Very detailed! Thanks for taking the time to make it. 15 to go |
| | | Guest Guest
| Subject: Re: First Map Callout vid Wed Dec 14, 2011 6:50 am | |
| You did a good job it is just what we need! |
| | | The1UrLookin4
Posts : 3732 Reach-a-Rounds Received : 218 Join date : 2011-07-11 Age : 44 Location : Texas
| Subject: Re: First Map Callout vid Wed Dec 14, 2011 10:12 am | |
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| | | Guest Guest
| Subject: Re: First Map Callout vid Wed Dec 14, 2011 10:55 am | |
| Maybe we could get a few people together and add some tips on hotspots to add to the callouts. |
| | | Guest Guest
| Subject: Re: First Map Callout vid Wed Dec 14, 2011 4:45 pm | |
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| | | Guest Guest
| Subject: Re: First Map Callout vid Wed Dec 14, 2011 5:26 pm | |
| Good Video. Lots of detail. You could probably even get away with a quick and dirty callout vid with just the really common spots. Even though everyone knows them, we all refer to them as different things. Hell, I'll call the same building 5 different things in the same match. We just need some universal names that are easy to spout out in a match. "Watch out for the sniper on the restaurant balcony." etc Maps with lots of similar buildings are important to distinguish like Outpost, Carbon, etc. I always stutter the callout..."Camper in the building with the thing next to the other building with the metal thing....oh forget it..." |
| | | Guest Guest
| Subject: Re: First Map Callout vid Wed Dec 14, 2011 8:35 pm | |
| ill try carbon with more general callouts. was checking it out earlier. trying to distinguish buildings by what is inside. it is hard to be general on seaport because of so many different spots. the other maps shouldn't be that detailed. Thanks for the input everyone. |
| | | Guest Guest
| Subject: Re: First Map Callout vid Wed Dec 14, 2011 8:58 pm | |
| Everytime I play Seatown now your callouts are going through my head. I think it was great and it will be good to get some common lingo for spots on maps down. Definitely something I struggle with. Thanks Sicarius! +1 |
| | | Guest Guest
| Subject: Re: First Map Callout vid Thu Dec 15, 2011 2:42 am | |
| Thanks Chef, for the comment and the rep. |
| | | Guest Guest
| Subject: Re: First Map Callout vid Thu Dec 15, 2011 7:27 am | |
| Thanks for taking the time to put together this video. Nice job! |
| | | Guest Guest
| Subject: Re: First Map Callout vid Thu Dec 15, 2011 10:16 am | |
| So I watched this and am impressed. Nice job. I found myself trying to use them the other night. Need to watch the vid 20 more times so I can memorize them.
Seatown has a lot of 'spots' to name so I think this is a decent way to name things for this map.
In general though I think it is better to name things in a more general way since bad guys move a lot. Since we play a lot of Dom I think it is perfectly fine to name things in terms of its relation to Dom points.
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