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| | new maps DOM | |
| | Author | Message |
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Guest Guest
| Subject: new maps DOM Wed Feb 29, 2012 5:41 am | |
| So ReaverofSouls and myself set down this evening to run thru Piazza and Liberation for a little trapping plan. What we found was, on Piazza, capping A and C and trapping B. Liberation was capping A and B and trapping C. As I have yet to run online on those maps, I was wondering if any of you had any other suggestions/conflicting ideas? Thanks! TT aka the Original_CrackerWithAChocolateFace, aka Chocolate Face, aka Chocolate Drop, aka Fudge Bar |
| | | Guest Guest
| Subject: Re: new maps DOM Wed Feb 29, 2012 11:12 am | |
| I didn't get a chance to play Dom on Piazza yet...fucking TDM kept coming up in the menus. Would it be that hard to offer just DOM IW? |
| | | Guest Guest
| Subject: Re: new maps DOM Wed Feb 29, 2012 11:15 am | |
| Personally I would rather have C on Liberation and on Piazza the A & C combo seemed to be the easiest to control as B is at a low elevation. |
| | | Guest Guest
| Subject: Re: new maps DOM Wed Feb 29, 2012 11:17 am | |
| - FBD wrote:
- I didn't get a chance to play Dom on Piazza yet...fucking TDM kept coming up in the menus. Would it be that hard to offer just DOM IW?
\ We kept backing out until Dom came up....the matchmaking is much quicker in that lobby for some reason. |
| | | DELTAxDOG
Posts : 2358 Reach-a-Rounds Received : 65 Join date : 2011-12-12 Age : 40 Location : Ohio
| Subject: Re: new maps DOM Wed Feb 29, 2012 11:27 am | |
| FBD: it used to be just dom, but since you guys had to wait a month i guess they wanted to fuck you even harder? i agree FUIW... great clan tag if you need a new back up btw stream man: C and B are better to hold, that is untill you start spawning in the fucking death hole and cant get out... A-B on piazza is what i like, tacs on the high side of B and in the wine room at A lock down those flags kinda like hardhat... sniping that overlook at B is always fun and good for defending lol | |
| | | Guest Guest
| Subject: Re: new maps DOM Wed Feb 29, 2012 11:39 am | |
| @ Delta....yeah I noticed you can sit up above B on the A side and look over the wall down at it. |
| | | mwhop78
Posts : 2023 Reach-a-Rounds Received : 57 Join date : 2012-01-23 Age : 45 Location : Baton Rouge, Louisiana
| Subject: Re: new maps DOM Wed Feb 29, 2012 11:53 am | |
| Me, the wife and Raoule ran Piazza a bunch last night and Capping A and C and trapping B is definitly the way to go. Oh and I'm with FBD. That shit was irritating as hell waiting on dom to come up. I am ok with TDM if i know the map front and back but not when i am playing with a bunch of kids who obviously took the day off from school and new the maps like the back of their hands. Didn't get much play time on liberation. But what we did get i didn't like. That's all i'm gonna say bout that one. At least til i get some more play time on it and get a better feel for it. Piazza must be the general favorite cause in all the lobbies we played last night it's the one everyone kept voting for despite the game mode. | |
| | | mwhop78
Posts : 2023 Reach-a-Rounds Received : 57 Join date : 2012-01-23 Age : 45 Location : Baton Rouge, Louisiana
| Subject: Re: new maps DOM Wed Feb 29, 2012 11:55 am | |
| @ Delta- might try ur B-A with a tac. Sound like a solid plan that would work pretty well. | |
| | | Guest Guest
| Subject: Re: new maps DOM Wed Feb 29, 2012 3:47 pm | |
| "Didn't get much play time on liberation. But what we did get i didn't like."
Liberation is a snipers paradise. It's not really a good board for the run and gunner |
| | | Guest Guest
| Subject: Re: new maps DOM Wed Feb 29, 2012 3:52 pm | |
| - Original_CWaCF wrote:
- "Didn't get much play time on liberation. But what we did get i didn't like."
Liberation is a snipers paradise. It's not really a good board for the run and gunner are you gonna be online tonight? I haven't played with you in a week or so |
| | | Guest Guest
| Subject: Re: new maps DOM Wed Feb 29, 2012 4:13 pm | |
| LOL...Eric do you miss ur Fudge bar..... Now that being said....maybe we should try and get a private party going son that we can see all posibile spawn locations, and from that find and map all choke points to and from each flag. We would also have to think of equipment to use and portable radar, etc. to keep said choke points and to feel out what needs to be done if a point is hit with the entire team coming at ya.
Last edited by ReaverofSouls77 on Wed Feb 29, 2012 4:21 pm; edited 1 time in total |
| | | Guest Guest
| Subject: Re: new maps DOM Wed Feb 29, 2012 4:20 pm | |
| - ReaverofSouls77 wrote:
- LOL...Eric do you miss ur Fudge bar.....
Banana Pudding... and your knife in my back |
| | | Doamne01
Posts : 925 Reach-a-Rounds Received : 67 Join date : 2012-02-18 Age : 51 Location : California
| Subject: Re: new maps DOM Wed Feb 29, 2012 6:31 pm | |
| I agree with the A and C for Piazza for now. I played on it a bit yesterday and today and found that there are a lot of alternate routes to A and C from B that, as people get to know the map better, may cause problems. I can see how A and B could work on Liberation too, but I'm with Stream_Man, C is easier to keep and A can always be capped if they do somehow get C. I've also noticed that it seems that nobody is covering the left side of A (if you're on A looking toward C) and can be a good place to roam once in a while when covering B and covering the A spawn. I run and gun on Liberation fairly successfully. I can't sit still either; I guess that I have all types of acronymed disorders that were, luckily, not diagnosed as a child (thank God for the lack of proscribed pharmaceuticals in the 80s.) On Liberation, I have found that it is best to run from C to A around the outside (away from B) with the occasional run down the middle alley. And, as the man who jumped from the 10th story window could be heard saying at each floor on the way down, "so far so good." | |
| | | Guest Guest
| Subject: Re: new maps DOM Wed Feb 29, 2012 9:43 pm | |
| I went 18/8 on Piazza today and did a half assed job of covering C. And that was with a randumb who thought we were being "shitheads" when we said we didn't need to cap B; so he decided to cap it alone. I did mean to check his k/d for that match lol
Eric, I'm gonna try to play a bit tonight but not too long. I have to be at work at 4am... |
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