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| | maybe already posted...multiplayer "point streaks" explained. No more killstreaks. | |
| | Author | Message |
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Guest Guest
| Subject: maybe already posted...multiplayer "point streaks" explained. No more killstreaks. Tue Sep 06, 2011 7:11 am | |
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| | | Guest Guest
| Subject: Re: maybe already posted...multiplayer "point streaks" explained. No more killstreaks. Tue Sep 06, 2011 10:06 am | |
| I am pumped about the new killstreak system. I am a 'B Slave' as FBD calls it. This siuts me just fine. I am only ever top three in a match when I am getting buckets of defends and caps. I will not ever have a KDR of 2. I like how MW3 has recognized that this is a valuable role and will reward us acordingly.
Bring on the support streak string! |
| | | Guest Guest
| Subject: Re: maybe already posted...multiplayer "point streaks" explained. No more killstreaks. Tue Sep 06, 2011 10:11 am | |
| This is GREAT news and well deserved. I am admittedly not an aggressive capper, as my score per minute would indicate. I prefer to keep the enemy off of B before they get close.
That being said, all of you B slaves with the FJP deserve to be rewarded for your valiant, tireless dolphin diving and defending. |
| | | Guest Guest
| Subject: Re: maybe already posted...multiplayer "point streaks" explained. No more killstreaks. Tue Sep 06, 2011 11:35 am | |
| Cheers for the link
Looks fookin awesome
A much needed change too IMO |
| | | Guest Guest
| Subject: Re: maybe already posted...multiplayer "point streaks" explained. No more killstreaks. Tue Sep 06, 2011 1:40 pm | |
| Can't wait. And for those of us who have difficulty in hitting a target, but always wounding it two assists counting as kills is a big bonus. |
| | | Guest Guest
| Subject: Re: maybe already posted...multiplayer "point streaks" explained. No more killstreaks. Tue Sep 06, 2011 4:12 pm | |
| - fatbrowndog wrote:
- tireless dolphin diving and defending.
Dolphin diving is lame and I never do it on purpose. There is a split second where you can not shoot, but you can be shot at and killed. Not worth the effort IMHO. You really have no clue who the B slaves are and and what we are all about. Shame on you FBD. |
| | | Guest Guest
| Subject: Re: maybe already posted...multiplayer "point streaks" explained. No more killstreaks. Tue Sep 06, 2011 4:44 pm | |
| Yes. B slaves are the ones that keep the enemy focused on fighting for B so that the mighty hunter killers (Looking at you FBD) can attain the glory of large killstreaks. We are all cogs in the giant machine. |
| | | Guest Guest
| Subject: Re: maybe already posted...multiplayer "point streaks" explained. No more killstreaks. Tue Sep 06, 2011 5:07 pm | |
| Dophin diving caps flags faster FYI. I love diving out of windows to my death too. Also I STILL go straight to B, and lately more and more by myself... |
| | | Guest Guest
| Subject: Re: maybe already posted...multiplayer "point streaks" explained. No more killstreaks. Tue Sep 06, 2011 7:27 pm | |
| Martyr points FTW |
| | | Guest Guest
| Subject: Re: maybe already posted...multiplayer "point streaks" explained. No more killstreaks. Tue Sep 06, 2011 8:16 pm | |
| I am stoked that they have modified the game to reward those killstreaks/pointstreaks for gameplay other than TDM. I think this clan is going to have a hayday playing some of the objective games. |
| | | Guest Guest
| Subject: Re: maybe already posted...multiplayer "point streaks" explained. No more killstreaks. Wed Sep 07, 2011 3:34 am | |
| i look forward to ALL the objective game modes, i hope HQ is as much fun as it was in BLOPS, and hopefully the XP will still be as good,
and i don't think that the "two assists count as a kill" will be as big a deal in MW3 only because the gun damage will be higher and you will not see as many kills running away only wounded
thats one thing about IW your guns will be lethal at any range, hell i cannot image HC one or two bullets with an AR at LONG range will be enough
but the game is not even out yet, so after a month and three patches this perk may be worth it we will have to see |
| | | Guest Guest
| Subject: Re: maybe already posted...multiplayer "point streaks" explained. No more killstreaks. Wed Sep 07, 2011 8:30 am | |
| - audiopile wrote:
- Dophin diving caps flags faster FYI. I love diving out of windows to my death too. Also I STILL go straight to B, and lately more and more by myself...
Huh? How does it cap faster? Is it the super awesomeness of the flying leap that leads to the faster cap? Or is there some in game reason for it? I like to pick my spot to cap B. There are some flags where you can lay in that little spot where you have just a little more cover than laying in the open. Dolphin Diving gives you no control as to where you land. ALSO Dolphin Diving is lame because I have not been able to dive through a window with (as per the challenge) it after 15 days of play time. You are in the wrong lobbies sir if you are capping B solo. After a week of 1st bloods nearly every run at B I now have been someone elses 1st blood for the last 6 days. |
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| Subject: Re: maybe already posted...multiplayer "point streaks" explained. No more killstreaks. | |
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| | | | maybe already posted...multiplayer "point streaks" explained. No more killstreaks. | |
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