Can cap the spawn flag, switch to Combat Knife and still make it first to B most of the time. Bring back the shield, chuck an EMP to slowdown the guys coming to B. Voila! Opening move 500xp!
Last edited by walldoggy on Thu Nov 29, 2012 2:10 pm; edited 2 times in total
Guest Guest
Subject: Re: Flak Jacket--put it on your "cap B class" Thu Nov 29, 2012 1:38 pm
I think when playing dom, we should work on communicating in our lobbies about who is running what. If we have 3 people running this type of setup I think it is a guarantee of getting B and holding it.
NukeLaCoog
Posts : 1383 Reach-a-Rounds Received : 100 Join date : 2012-05-30 Age : 51 Location : Houston, TX
Subject: Re: Flak Jacket--put it on your "cap B class" Thu Nov 29, 2012 1:53 pm
I used my token on flak jacket and run it on a number of classes. My "cap b" class, or as i call it my tank class, is flak jacket, fast hands, extreme conditioning/tac mask with a trophy & bouncing betty. I carry the pdw with fast mag and empty that 50 bullet clip. Explosives...screw you, concussion/flash/shock charge...beat it
DeathByAK
Posts : 818 Reach-a-Rounds Received : 23 Join date : 2012-11-27 Age : 51 Location : Dallas, TX
Subject: Re: Flak Jacket--put it on your "cap B class" Thu Nov 29, 2012 2:07 pm
towehaal wrote:
I think when playing dom, we should work on communicating in our lobbies about who is running what. If we have 3 people running this type of setup I think it is a guarantee of getting B and holding it.
As soon as I can get into a lobby with a couple of you guys, I agree. I will say that I run this class religiously at the beginning of every round of dom...then I switch to an smg class to finish the match (unless it's on Hijacked, then I just rock the shotty the whole game).
I'm addicted to getting the Opening Move medal. That's a free 500xp baby! (plus sets up the team nicely)
You'd be shocked how often i'm the ONLY person on my team trying to cap b at the beginning of the game/round (HATE playing solo!)
Uridium242
Posts : 101 Reach-a-Rounds Received : 2 Join date : 2012-08-01 Age : 51
Subject: Re: Flak Jacket--put it on your "cap B class" Thu Nov 29, 2012 2:37 pm
KSG w/long barrel and adjustable stock. Tac-45 duel wield
Hard line / Flak jacket (duh) Fast hands (reset and toss back grenades) Tac mask.
Hunter killer/care package/counter UAV
Get on B and keep them off with this class, doubles as a slayer once flags are controlled. Low score streaks keeps them off balance.
Guest Guest
Subject: Re: Flak Jacket--put it on your "cap B class" Thu Nov 29, 2012 4:22 pm
I will tell you right now 9 times out of 10 when my crew loses B it is because to many of us were running care package waiting for it to come around. I changed up my killstreaks from that and I get 50 to 60 kills a match now because I dont spend the time I used to waiting for the care package to come down. Also I dont really think you need flak jacket just have one guy on your team with smoke and another with trophy system. Use the milemeter scanner it works perfectly through the smoke and they dont even know what hit them. I love scavenger because it even repenishes your grenades that works best for keeping them off the flag with a sentry gun.
Just my opinion. Personally rather have ghost then flak jacket so I am the hunter and not the hunted with the constant uav spam then you can always sneak around and pop the annoying snipers in the head that are holding down the high ground aka windows of most maps like plaza, standoff,turbine,carrier,cargo.
my killstreaks are lightning strike, stealth chopper and lodestar.
Let me tell you right now any of you guys get a lodestar the other team is done, I have had multiple games in a row of getting that and the have the whole team rage quit because they wont even be able to get out of there spawn with me using that lodestar LOL
Last edited by Priceless79 on Thu Nov 29, 2012 4:54 pm; edited 1 time in total
Guest Guest
Subject: Re: Flak Jacket--put it on your "cap B class" Thu Nov 29, 2012 4:26 pm
Lonestar? Doesn't that have to do with Texas! I have seen the lodestar before..
Severed Digits
Posts : 707 Reach-a-Rounds Received : 26 Join date : 2011-07-28 Age : 43 Location : Everywhere
Subject: Re: Flak Jacket--put it on your "cap B class" Thu Nov 29, 2012 5:03 pm
Good info in this video! I never even considered using flak jacket until now.
Nely
Posts : 572 Reach-a-Rounds Received : 28 Join date : 2012-05-17 Age : 47 Location : State of Hockey Minnesota
Subject: Re: Flak Jacket--put it on your "cap B class" Thu Nov 29, 2012 6:15 pm
Priceless79 wrote:
Just my opinion. Personally rather have ghost then flak jacket so I am the hunter and not the hunted with the constant uav spam then you can always sneak around and pop the annoying snipers in the head that are holding down the high ground aka windows of most maps like plaza, standoff,turbine,carrier,cargo.
Ghost only hides you from UAV. Flak Jacket protects you from multiple things. Easy choice here. It always amazes me at the amount of people who don't run Flak Jacket on Dom. UAV's are so easy to take out (Laumchers,Black Hat) No need to waste a perk on something that can be easily stopped with a tactical item.
Guest Guest
Subject: Re: Flak Jacket--put it on your "cap B class" Thu Nov 29, 2012 7:07 pm
Nelson77 wrote:
Priceless79 wrote:
Just my opinion. Personally rather have ghost then flak jacket so I am the hunter and not the hunted with the constant uav spam then you can always sneak around and pop the annoying snipers in the head that are holding down the high ground aka windows of most maps like plaza, standoff,turbine,carrier,cargo.
Ghost only hides you from UAV. Flak Jacket protects you from multiple things. Easy choice here. It always amazes me at the amount of people who don't run Flak Jacket on Dom. UAV's are so easy to take out (Laumchers,Black Hat) No need to waste a perk on something that can be easily stopped with a tactical item.
Taking down the uav's take time, time you can spend either killing or defending or capping the flag that's why I always have 15 to 20 defends a game I am defending the flag with ghost instead of staring into the sky trying to take down a uav.
SwollenCamel
Posts : 1380 Reach-a-Rounds Received : 44 Join date : 2012-10-17 Age : 45 Location : Sherman, TX
Subject: Re: Flak Jacket--put it on your "cap B class" Thu Nov 29, 2012 7:14 pm
I get by with a little help from my friends.
walldoggy
Posts : 4733 Reach-a-Rounds Received : 173 Join date : 2011-07-12 Age : 52 Location : Southern California
Subject: Re: Flak Jacket--put it on your "cap B class" Thu Nov 29, 2012 7:34 pm
Priceless79 wrote:
Nelson77 wrote:
Priceless79 wrote:
Just my opinion. Personally rather have ghost then flak jacket so I am the hunter and not the hunted with the constant uav spam then you can always sneak around and pop the annoying snipers in the head that are holding down the high ground aka windows of most maps like plaza, standoff,turbine,carrier,cargo.
Ghost only hides you from UAV. Flak Jacket protects you from multiple things. Easy choice here. It always amazes me at the amount of people who don't run Flak Jacket on Dom. UAV's are so easy to take out (Laumchers,Black Hat) No need to waste a perk on something that can be easily stopped with a tactical item.
Taking down the uav's take time, time you can spend either killing or defending or capping the flag that's why I always have 15 to 20 defends a game I am defending the flag with ghost instead of staring into the sky trying to take down a uav.
I think it depends on your style of play. If you are a flag capper or run and gunner and always pushing forward into enemy territory, FJ is invaluable because it protects you from bettys and claymores as well as grenades when on the flag. The UAV protection isn't much help with the enemy hears "Losing B" anyways.
If you are more of a defender, then Ghost might be better so you can sneak up on the flag cappers from the flank and they won't know you are there. There is less of a threat from claymore and bettys since you are rarely going into enemy territory where mines might be placed.
As with all things, each has their use in the game. Stationary flag cappers need protection, defenders need stealth. To each his or her own.
Severed Digits
Posts : 707 Reach-a-Rounds Received : 26 Join date : 2011-07-28 Age : 43 Location : Everywhere
Subject: Re: Flak Jacket--put it on your "cap B class" Thu Nov 29, 2012 7:52 pm
Walldoggy the magnificent wrote:
I think it depends on your style of play. If you are a flag capper or run and gunner and always pushing forward into enemy territory, FJ is invaluable because it protects you from bettys and claymores as well as grenades when on the flag. The UAV protection isn't much help with the enemy hears "Losing B" anyways.
If you are more of a defender, then Ghost might be better so you can sneak up on the flag cappers from the flank and they won't know you are there. There is less of a threat from claymore and bettys since you are rarely going into enemy territory where mines might be placed.
As with all things, each has their use in the game. Stationary flag cappers need protection, defenders need stealth. To each his or her own.
Well said.
Dirty Koi
Posts : 421 Reach-a-Rounds Received : 12 Join date : 2012-11-12 Age : 45 Location : Parkersburg, WV
Subject: Re: Flak Jacket--put it on your "cap B class" Thu Nov 29, 2012 8:02 pm
i've yet to use ghost or flak jacket. i keep telling myself to use them, but i just can't help rushing. from the people i've played with they've probably noticed it's very seldom i stop at our spawns cap point, i usually run straight to B dom. i don't think i've used much other than light weight, toughness and extreme cond. Maybe if i didn't just throw myself to the wolves i'd do much better!!
SwollenCamel
Posts : 1380 Reach-a-Rounds Received : 44 Join date : 2012-10-17 Age : 45 Location : Sherman, TX
Subject: Re: Flak Jacket--put it on your "cap B class" Thu Nov 29, 2012 8:11 pm
Posts : 572 Reach-a-Rounds Received : 28 Join date : 2012-05-17 Age : 47 Location : State of Hockey Minnesota
Subject: Re: Flak Jacket--put it on your "cap B class" Thu Nov 29, 2012 8:56 pm
Priceless79 wrote:
Nelson77 wrote:
Priceless79 wrote:
Just my opinion. Personally rather have ghost then flak jacket so I am the hunter and not the hunted with the constant uav spam then you can always sneak around and pop the annoying snipers in the head that are holding down the high ground aka windows of most maps like plaza, standoff,turbine,carrier,cargo.
Ghost only hides you from UAV. Flak Jacket protects you from multiple things. Easy choice here. It always amazes me at the amount of people who don't run Flak Jacket on Dom. UAV's are so easy to take out (Laumchers,Black Hat) No need to waste a perk on something that can be easily stopped with a tactical item.
Taking down the uav's take time, time you can spend either killing or defending or capping the flag that's why I always have 15 to 20 defends a game I am defending the flag with ghost instead of staring into the sky trying to take down a uav.
So screw your teammates then right? Taking UAV's down helps you and your team. It takes what 3 seconds? It's really sad that people have this type of mentality. More concerned about how they are doing than how the team is doing.
This mentality that showing up on radar means instant death is just not accurate. The Uav lags in its display of position. Line of sight is your best defense in this game as it has been in all COD games.
walldoggy
Posts : 4733 Reach-a-Rounds Received : 173 Join date : 2011-07-12 Age : 52 Location : Southern California
Subject: Re: Flak Jacket--put it on your "cap B class" Thu Nov 29, 2012 11:47 pm
Nelson77 wrote:
Priceless79 wrote:
Nelson77 wrote:
Priceless79 wrote:
Just my opinion. Personally rather have ghost then flak jacket so I am the hunter and not the hunted with the constant uav spam then you can always sneak around and pop the annoying snipers in the head that are holding down the high ground aka windows of most maps like plaza, standoff,turbine,carrier,cargo.
Ghost only hides you from UAV. Flak Jacket protects you from multiple things. Easy choice here. It always amazes me at the amount of people who don't run Flak Jacket on Dom. UAV's are so easy to take out (Laumchers,Black Hat) No need to waste a perk on something that can be easily stopped with a tactical item.
Taking down the uav's take time, time you can spend either killing or defending or capping the flag that's why I always have 15 to 20 defends a game I am defending the flag with ghost instead of staring into the sky trying to take down a uav.
So screw your teammates then right? Taking UAV's down helps you and your team. It takes what 3 seconds? It's really sad that people have this type of mentality. More concerned about how they are doing than how the team is doing.
This mentality that showing up on radar means instant death is just not accurate. The Uav lags in its display of position. Line of sight is your best defense in this game as it has been in all COD games.
Ah Nels... I think you are being a little harsh. I know plenty of people (including certain insect gamers we know lol) that run Ghost all the time and don't worry about UAV and instead try to hold choke points and defend flags. As long as one or two in a party are willing to shoot down the UAVs that should be enough. Although I do agree that it doesn't take that long to shoot down a UAV, I also don't run a secondary anymore while I'm golding my knives, so I probably shouldn't talk about that.
A well rounded team should have a little of everything - some cappers, some defenders, some killers. If everyone rushes from flag to flag capping, and no one defends, thats bad. If no one caps a flag and just tries to defend, that's bad too.
Guest Guest
Subject: Re: Flak Jacket--put it on your "cap B class" Fri Nov 30, 2012 7:25 am
Everyone is entitled to their own opinion and playstyle. I was just stating what I use and what works for me it might not work for the next guy. I dont usually use grenades to defend or Capture a flag I use brute force run up kill anyone that comes close to it with a smg dont matter what perk they are using then, flak jacket or ghost. I will agree that if you are playing the smaller maps like hijacked and nuketown ghost is not as effective because there are so only so many routes and people can throw grenades and other explosive 3/4 across the map.
Use what works for you and helps your team win.
BlackDeath
Posts : 3019 Reach-a-Rounds Received : 180 Join date : 2011-10-16 Age : 47 Location : Big Country - Michigan
Subject: Re: Flak Jacket--put it on your "cap B class" Fri Nov 30, 2012 9:47 am
by all means ask the party what they're running - many times I'll switch up to make sure we're better covered
great example - do you really need more than one guy running engineer? most times I'm going to say no - if that person plays the part (calls out equipment or destroys it, re rolls care packs for the team, etc.) you should be good to go
same for anti air the entire team doesnt need to run it but having one maybe two guys that do would certainly benefit the group
i found out the hard way real quick having several people running guardians and/or sentry guns is almost pointless - you're only allowed 4 pieces of equipment on the map at any given time - we've had guys (including myself) just sitting on a killstreak till games end cause frankly the 4 pieces already out were raping face lol
so short and sweet of it is - you should never feel like an asshole to ask what ppl are running or switch up if required by the team
what is it we use to tell our girlfriends? "try it - you may like it"
back on topic - flak jacket in the first blackops was great - im certainly going to give it a whirl - opening the game with a B cap and a kill can start you off with a great score streak!
SwollenCamel
Posts : 1380 Reach-a-Rounds Received : 44 Join date : 2012-10-17 Age : 45 Location : Sherman, TX
Subject: Re: Flak Jacket--put it on your "cap B class" Fri Nov 30, 2012 9:50 am
Yes but we know it will hurt!!
DeathByAK
Posts : 818 Reach-a-Rounds Received : 23 Join date : 2012-11-27 Age : 51 Location : Dallas, TX
Subject: Re: Flak Jacket--put it on your "cap B class" Fri Nov 30, 2012 12:13 pm
Couldn't agree more BlackDeath - having a nice mix is the easiest way to win.
Ran with a full party of six 30s last night and before each round/match we were talking about who was going to do what - it worked beautifully, we didn't lose a single match (hell, we didn't lose a single round).
My personal preference is to run flack jacket and go for the initial B cap. Then I switch to another class that allows me to down enemy UAVs.
Communication & class/role diversity makes for the easiest wins...IMO.
Guest Guest
Subject: Re: Flak Jacket--put it on your "cap B class" Fri Nov 30, 2012 12:41 pm
This is great information! I never thought about it as well. I am going to use flak Jacket now!
MoneyMan300
Posts : 225 Reach-a-Rounds Received : 4 Join date : 2012-11-29 Location : Omaha
Subject: Re: Flak Jacket--put it on your "cap B class" Fri Nov 30, 2012 2:08 pm
I run flak on pretty much every class. Protects from, grenades, hunters, bettys, claymores, etc. If your run alot and PTFO its huge. Also keeps you alive longer for point steaks. My no BS class:
Ghost, Flak Toughness Dexterity, Tac Mask
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Subject: Re: Flak Jacket--put it on your "cap B class"