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| | Core to Hard Core | |
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+5BubbleGutts192 walldoggy MOS102106 Obi Don S sergevserge 9 posters | Author | Message |
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sergevserge
Posts : 10 Reach-a-Rounds Received : 0 Join date : 2014-01-17 Age : 52 Location : Omaha, NE
| Subject: Core to Hard Core Mon Jan 20, 2014 3:09 pm | |
| I have met some new people that I have been playing Forza 5 with and now they want to invite me to play some Ghosts. I am a core objective player in Ghosts and they are hardcore players. I am not setup for this and have some pre-work to do to be ready for this kind of fun. I was planning on making a couple of loadouts with an AR and an SMG with higher fire rates just to see if it works. Any suggestions would be appreciated. This is going to be quite a change.
ROT King III | |
| | | Obi Don S
Posts : 69 Reach-a-Rounds Received : 2 Join date : 2013-12-18 Age : 43 Location : Lincoln, Nebraska
| Subject: Re: Core to Hard Core Mon Jan 20, 2014 3:46 pm | |
| With Hardcore game types you really do not need to worry about silencers much as there will be no minimap unless someone calls in a SatCom. That will also go with the stealth perks. Hardcore is also a faster paced game so you are going to want perks that will help you aim and reload faster. I usually play Hardcore Dom and my setups is as follows:
Remington or Honey Badger (Grip, Tracker Sight) I.E.D. Sleight of Hand, Marathon (or Agility if you do not want unlimited sprint), Scavenger, Hardline, Stalker Support Strike Package (Ammo Crate*, Squad Mate, Oracle) or Assault Strike Package (Guard Dog, Hind, Helo Pilot)
*Drop the Ammo crate when you call in your squad mate and he will pick up a gun from the crate and provide better cover as he will no longer just have a handgun.
It all matters on what your strengths and weaknesses are in playing. | |
| | | MOS102106
Posts : 16 Reach-a-Rounds Received : 0 Join date : 2014-01-04 Age : 41 Location : Richmond, VA
| Subject: Re: Core to Hard Core Tue Jan 21, 2014 10:06 am | |
| As a predominantly core player who recently switched to hardcore, here are a few things I've discovered that have helped me. 1) Incog is your friend. Many players in HC use infrared and tracker sights to get the first hit, incog will give you an edge. Also, your orange tag appearing over your head is often the only split second indicator of your status as enemy. I cannot tell you how many times I've shot someone who hesitated because my orange tag didn't show up. It also prevents AI callouts, which are huge in this game type, esp against non communicating randoms who rely on them. 2) Dead silence/amplify made a huge difference for me in my Ghosts game overall, but especially in hardcore. If you don't have headphones, at least run dead silence. Many players in hardcore soundwhore quite effectively. 3) For guns in HC, you are correct about handling/ROF>damage. I tried the k7 once in core and was mad that I had spent the points. It is my favorite SMG in HC though. High ROF and good handling, I run it with a grip and extended mags and it is a monster in HC. Same with the FAD. I disagree with the point made about silencers, I think that they provide some sound concealment from players using headphones. I know that I listen carefully to gunshots to find enemies firing at my teammates. Either way, play with guns you considered weak for core and you may find a new favorite.
Don't let the footsteps drive you crazy.
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| | | walldoggy
Posts : 4733 Reach-a-Rounds Received : 173 Join date : 2011-07-12 Age : 52 Location : Southern California
| Subject: Re: Core to Hard Core Tue Jan 21, 2014 12:49 pm | |
| - MOS102106 wrote:
- Don't let the footsteps drive you crazy.
Good advice in general, especially when you are home alone. | |
| | | BubbleGutts192
Posts : 36 Reach-a-Rounds Received : 1 Join date : 2013-10-24 Age : 40
| Subject: Re: Core to Hard Core Wed Jan 22, 2014 12:25 pm | |
| I might need to friend you guys. I have played hardcore for years. Now everyone I played with are switching to core and I can't kill anything to save my life. | |
| | | SwollenCamel
Posts : 1380 Reach-a-Rounds Received : 44 Join date : 2012-10-17 Age : 45 Location : Sherman, TX
| Subject: Re: Core to Hard Core Thu Jan 23, 2014 5:42 pm | |
| In BO2 all i wanted to play was HC but in Ghost's i just can't get into it, i mean 3 hitmarkers from my M27 with deadeye just to get a kill is redonkulous | |
| | | Dunebuggy
Posts : 17 Reach-a-Rounds Received : 1 Join date : 2014-01-17 Age : 45 Location : Signal Mtn. Tennessee
| Subject: Re: Core to Hard Core Thu Jan 23, 2014 11:48 pm | |
| Totally agree with the setup that's not what you want on core may do well in HC. Played strictly HC on BO2 since it came out only because of the zero spawn time and my setups are weak on core. Haven't tried HC on Ghosts yet. Is there a wait to spawn back in and what would be a good perk load out for speed??? | |
| | | poduhgee
Posts : 12 Reach-a-Rounds Received : 0 Join date : 2014-02-03 Location : maui,hawaii
| Subject: Re: Core to Hard Core Mon Feb 03, 2014 4:47 pm | |
| I like hardcore better than core, much faster and easier to kill people. | |
| | | DadtheNinja
Posts : 28 Reach-a-Rounds Received : 1 Join date : 2012-11-30 Age : 49 Location : Oklahoma
| Subject: Re: Core to Hard Core Mon Feb 03, 2014 10:03 pm | |
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| | | poduhgee
Posts : 12 Reach-a-Rounds Received : 0 Join date : 2014-02-03 Location : maui,hawaii
| Subject: Re: Core to Hard Core Mon Feb 03, 2014 11:18 pm | |
| A couple bullets opposed to whole clips.... im with hardcore 100% | |
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