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| | 5 person vs 6 person lobbies | |
| | Author | Message |
---|
Guest Guest
| Subject: 5 person vs 6 person lobbies Tue Dec 13, 2011 9:42 am | |
| I personally think until they get matchmaking it would be best to run 5 person teams. I've noticed that the match making system on mw3 can easily get 9 people in a lobby without a problem its just getting past that. I was playing with Savvy most of my time yesterday and I left the first one just so the team could get a damn game going. 6 person team are averaging what a game every half hour? Thats lame. |
| | | Ogbunabali
Posts : 939 Reach-a-Rounds Received : 23 Join date : 2011-07-12 Age : 49 Location : Oldham
| Subject: Re: 5 person vs 6 person lobbies Tue Dec 13, 2011 9:45 am | |
| We had 5 ppl last night and nearly every game it was us 5 vs 6. We still kicked butt but it was harder. | |
| | | Guest Guest
| Subject: Re: 5 person vs 6 person lobbies Tue Dec 13, 2011 9:58 am | |
| Last night hasd some matches where 6 man team was in almost instantly. Then had some waits with 5 man matches.
I think it is a location issue before it is a man issue. Get a 5 man that is spread out across the country like last night Viscious in Maine and Cerebus in CA you have a difficult matchmaking situation. Even with Anderson as party leader (KC) we still had probelms.
The good news is the lag was not horrid unplayable horrid. Not spectacular, save one match where the other clan was speaking a central american language. I have never seen the striker do that on Interchange and the FMG Akimbo. It was the terrible combination of Lag and a good opposing team that led to a match where we took some lumps hard.
Long story short, I am not an internet tube expert, so who knows. I wish we had access to the guy who writes the code that determines matchmaking and an map of the paths of least resistance with the internet. I can play with someone 700 miles away and the connection is fine and then play with someone 100 miles away and the connection is garbage. |
| | | Guest Guest
| Subject: Re: 5 person vs 6 person lobbies Tue Dec 13, 2011 10:11 am | |
| Ironically that beatdown we got on Interchange was right *after* we switched and I was the party leader.
We got into another lobby after that with no issues though and even the one on Interchange was at least quick to find a lobby. Before that though, for whatever weird reason with MisterAnderson as party leader it just kept searching. |
| | | Guest Guest
| Subject: Re: 5 person vs 6 person lobbies Tue Dec 13, 2011 3:51 pm | |
| - Winicott1001 wrote:
- Last night hasd some matches where 6 man team was in almost instantly. Then had some waits with 5 man matches.
I think it is a location issue before it is a man issue. Get a 5 man that is spread out across the country like last night Viscious in Maine and Cerebus in CA you have a difficult matchmaking situation. Even with Anderson as party leader (KC) we still had probelms.
The good news is the lag was not horrid unplayable horrid. Not spectacular, save one match where the other clan was speaking a central american language. I have never seen the striker do that on Interchange and the FMG Akimbo. It was the terrible combination of Lag and a good opposing team that led to a match where we took some lumps hard.
Long story short, I am not an internet tube expert, so who knows. I wish we had access to the guy who writes the code that determines matchmaking and an map of the paths of least resistance with the internet. I can play with someone 700 miles away and the connection is fine and then play with someone 100 miles away and the connection is garbage. It's so random with 6. One time we instantly get a full lobby. Next time, wait...wait...wait. |
| | | Guest Guest
| Subject: Re: 5 person vs 6 person lobbies Tue Dec 13, 2011 4:22 pm | |
| - SoonerChris wrote:
- Winicott1001 wrote:
- Last night hasd some matches where 6 man team was in almost instantly. Then had some waits with 5 man matches.
I think it is a location issue before it is a man issue. Get a 5 man that is spread out across the country like last night Viscious in Maine and Cerebus in CA you have a difficult matchmaking situation. Even with Anderson as party leader (KC) we still had probelms.
The good news is the lag was not horrid unplayable horrid. Not spectacular, save one match where the other clan was speaking a central american language. I have never seen the striker do that on Interchange and the FMG Akimbo. It was the terrible combination of Lag and a good opposing team that led to a match where we took some lumps hard.
Long story short, I am not an internet tube expert, so who knows. I wish we had access to the guy who writes the code that determines matchmaking and an map of the paths of least resistance with the internet. I can play with someone 700 miles away and the connection is fine and then play with someone 100 miles away and the connection is garbage. It's so random with 6. One time we instantly get a full lobby. Next time, wait...wait...wait. That is my experience too Sooner.......some days you get right in with 6 some days its nothing but waiting. |
| | | Guest Guest
| Subject: Re: 5 person vs 6 person lobbies Tue Dec 13, 2011 4:35 pm | |
| When I lived in Illinois, I would always be picked to host parties due to being centrally located. You also have to take into account the party host's ISP. I used to use: www.speedtest.net to test my connection speed to various clan members. Find the an acceptable speed and agree that person would be party host. It's geeky, but we never lagged out of matches. |
| | | Guest Guest
| Subject: Re: 5 person vs 6 person lobbies Tue Dec 13, 2011 5:05 pm | |
| Tube: we have a link to that site around here some where. usually it was to brag abotu how strong our internet tubes were. Using for somethign useful? Hmm you may be on to something. |
| | | Guest Guest
| Subject: Re: 5 person vs 6 person lobbies Tue Dec 13, 2011 5:29 pm | |
| - sgt tube socks wrote:
- When I lived in Illinois, I would always be picked to host parties due to being centrally located. You also have to take into account the party host's ISP.
I used to use: www.speedtest.net to test my connection speed to various clan members. Find the an acceptable speed and agree that person would be party host. It's geeky, but we never lagged out of matches. Maybe I should start being the lead then. I am centrally located in Oklahoma AND have a 50Mbps connection that usually runs around 40Mbps. |
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